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    Vera Blanc: Full Moon Trophy Guide

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    Trophy Roadmap:

    Difficulty: 1/10. 
    Estimated time to Platinum: 40 – 50 Mins. 
    Missable trophies: None. 
    Glitched trophies: None. 
    Difficulty related: None. 
    Playthrough: 1 (if you make a save) or 2 

    Introduction:

    Welcome to the Vera Blanc: Full Moon Trophy Guide!
    Vera Blanc: Full Moon is a visual novel developed by WinterWolves Games and published by Ratalaika Games. You play as Vera Blanc who has a secret ability of reading minds. She follows a mysterious serial killer who may be a werewolf….
    There are two different endings for the game but along the way there are many ways to fail as well.

    Roadmap:

    Step 1: Follow the text guide below
    The text guide will take you through the entire platinum. There is one key point towards the end of the game where you’ll need to make a save if you want to avoid a 2nd playthrough.

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    You’ll be earning these trophies:
    Gold Day 2
    Gold Day 3
    Gold Day 4
    Gold Day 5
    Gold Day 6
    Gold Day 7
    Gold Reading Minds
    Gold Finding Differences
    Gold Finding Sequences
    Gold The Werewolf Lives
    Gold The Werewolf Dies

    40-platinum Platinum Vera

     

    Text Walkthrough

    Before you begin make sure you change the options to what you see below

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    Important notes about the guide:
    Answers to the mind reading minigame are listed to save you a bit of time and will be in italics like this.

    When you reach Day 2 of the investigation you’ll have a map screen to select places to visit. I will put the name of the place you should go in red text to. e.g. Police Station

    Sometimes when you visit a place there will be no choices to make, only reading dialogue. If you have skip text mode on you will almost immediately return to the map so to make this clear in the guide as a reminder I will list N/A under the location name.

    I also advise saving the game everytime you progress to the next ‘day’. It is possible to fail the game and this will save you from having to restart from the beginning. You can fail from both dialogue choices (if you accidently pick the wrong one) and also from the minigames so I recommend also making and overwriting another save as you progress through each ‘day’ if you are worried.

    Start a new game
    (skip introduction but make to say yes to doing the minigames as there are trophies for these)

    – Read Brandon’s mind
    “Better not tell Vera what I know about the…”
    Gold Reading Minds

    – Try to sleep
    – Introduce yourself
    – Read Eva’s mind
    “Private Detective? He must be…”
    – Change the topic
    – Take a walk
    – Read his mind
    “I need to hurry up…”
    – Open the window
    – There’s an incredible smell here
    – Read her mind
    “Karl has probably finished…”
    – Ask the bald man for his name
    – How long until you arrive
    – Ask Brandon about his past
    – Ask Brandon to get off the train

    – Take a hot shower
    – Use notebook
    – Watch tv
    – Watch local news
    – Go to Brandon’s room
    – Ask to sleep here
    – Read Brandon’s mind
    “Falling asleep’s gonna be rough…”
    – Invite him to share the bed
    – Insist
    – Read Brandon’s mind
    “I can’t believe that I…”
    – Follow him

    – Examine window
    – Examine exterior
    – Look for traces on the ground
    – Read Lucas’ mind
    “Those two must be…”
    – Talk to Lucas
    Gold Day 2

    Police Station
    – Ask about Tobias Bremen
    – Ask when the results will be ready
    – Read mind
    “I don’t know why they…”
    – Leave

    Public Gardens
    – Follow the wooden path

    Big Wooden Bridge
    N/A

    Path in the Woods
    Gold Finding Differences

    Our House
    – Take a break
    – Ask Brandon for an update
    Gold Day 3

    Police Station
    N/A

    Clubhouse
    N/A

    Cathedral
    – Ask about Unger

    Town Hall
    – Ask to meet the mayor

    Town Hall
    – Ask about Mathias Unger

    Town Hall
    – Ask about places of interest

    Souvenir Shop
    – Read Lucas’ mind
    “There is something odd…”
    – Examine hut
    – Run away
    Gold Finding Sequences

    – Run to the stalls
    – Examine the room
    – Read Lucas’ mind
    “There’s something strange going on…”
    Gold Day 4

    Woodworking Shop
    N/A

    Our House
    N/A

    Library
    – Science books

    Hospital
    – Check Knopfer’s past medical history
    – Ask for Uwe Lang
    – Read Thom’s mind
    “I won’t tell them anything. I don’t want to get in…” 
    – Bluff
    – Why did you try to kill me?
    “I cannot believe that I really tried to…”
    – Have you ever met Dr Lang before?
    “I am really terrible at remembering faces…”
    – Have you killed anyone before?
    “Is this really happening to me…”
    – Do you work for Eva Baum?
    “I remember she came to my…”

    – Read Lucas’ mind
    “It’s really odd. An expert hunter…”
    – Examine the body
    – Look at the legs
    – Look at the hands
    – Look at the head
    – Stop looking
    – Examine hut
    – Examine rifle
    – Examine floor
    – Examine table
    – Exit hut
    – Stop investigations
    – Go back to town

    Police Station
    – Read Lucas’ mind
    “I must be very careful when speaking to…”
    – Tell him abnout the warehouse
    – Disagree
    Gold Day 5

    Warehouse
    – We need more clues

    Library
    – Old newspapers
    – Exit library

    Police Station
    – Ask about Lucas
    – Leave police station

    Town Hall
    – Ask to speak with the mayor
    – Asky why he is so sure
    – Ask about Bremen
    – Ask about the letters
    – Ask about the werewolf
    – Ask about the other targets

    – What about the warehouse?
    – What about the werewolf
    – What about the corruption

    Souvenir Shop
    N/A

    Woodworking Shop
    – Go inside
    Gold Day 6

    Big Wooden Bridge
    – Ask Lucas for more info
    – Ask a policeman about the situation
    – Check terrain
    – Examine car
    – Examine the inside
    – Examine surroundings

    IMPORTANT
    MAKE A SAVE HERE IF YOU WANT TO AVOID A SECOND PLAYTHROUGH

    – Leave phone 

    Our House

    Police Station
    – Ask about Lucas

    Town Hall
    – Follow Lucas

    Woodworking Shop
    – Ask him about Locke

    Police Station
    – Ask about Lucas
    – Ask about Locke
    – Ask about Lang
    – Ask about Kolh
    – Leave police station

    Library
    – Look around
    – Exit library

    Cathedral
    – Read his mind
    “Should I trust her? She looks different…”
    Gold
    Day 7

    Warehouse
    N/A

    Woodworking Shop
    N/A

    Town Hall
    – Ask about the other people involved

    Souvenir Shop
    N/A

    Woodworking Shop
    – Examine sculptures
    Gold The Werewolf Dies

    RELOAD THE SAVE I TOLD YOU TO MAKE BEFORE

    – Take phone

    Our House
    – Go into appartment alone
    – Beg him to spare you
    – Talk about the wolf hunt
    – Tell him you’re sorry
    – Justice
    – Lie to him

    Library
    – Look around

    Our House
    N/A

    Warehouse
    N/A

    Gold The Werewolf Lives
    40-platinum Platinum Vera

     

    Trophy Guide:

    Platinum Vera
    Get all other trophies
    Day 2 Gold
    Reach Day 2 of the investigation

    Refer to walkthrough

    Day 3 Gold
    Reach Day 3 of the investigation.

    Refer to walkthrough

    Day 4 Gold
    Reach Day 4 of the investigation.

    Refer to walkthrough

    Day 5 Gold
    Reach Day 6 of the investigation.

    Refer to walkthrough

    Day 6 Gold
    Reach Day 6 of the investigation.

    Refer to walkthrough

    Day 7 Gold
    Reach Day 7 of the investigation

    Refer to walkthrough

    Reading Minds Gold
    Complete a mind-reading minigame

    Make sure you select to play the minigames at the start of a playthrough.
    This will unlock very early in the game after you make the choice, Read Brandon’s mind

    Finding Differences Gold
    Complete a finding differences minigame

    Make sure you select to play the minigames at the start of a playthrough.
    You will get this when you reach Day 2 and visit the location Path in the Woods

    Finding Sequences Gold
    Complete a sequence minigame.

    Make sure you select to play the minigames at the start of a playthrough.
    You will get this on Day 3 when you visit the Souvenir Shop.

    The Werewolf Lives Gold
    Reach the ending in which the werewolf lives.

    See Gold The Werewolf  Dies

    The Werewolf Dies Gold
    Reach the ending in which the werewolf dies.

    There is a key choice to be made on Day 6 at the Big Wooden Bridge.
    You will reach a choice of ‘take phone’ or ‘leave phone’
    Make a save here

    ‘Leave phone’ will get you Gold The Werewolf Dies
    ‘Take phone’ will get you Gold The Werewolf Lives

    Author

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