Trophy Roadmap:
Difficulty: 3/10.
Estimated time to Platinum: 2/3 Hours.
Missable trophies: None.
Glitched trophies: None.
Difficulty related: None.
Playthrough: 3
Introduction:
Welcome to the Two Parsecs From Earth Trophy Guide!
Help robot Z3-L1 to reach repair his spaceship and recover your cargo to be able to reach the earth and complete his mission!
This game is developed by Abx Games Studios and published by Ratalaika Games
Roadmap:
Step 1: Complete the game for the first time
During this step, you need to collect 30 cargoes and 3 batteries in total.
Once you start the game, be sure to reach the first ability area without dying. Furthermore, don’t collect your first cargo on the left of the dead robot when you heal your leg but head back to the right of the spawning area. This will grant you 2 trophies:
Forget something ?
Immortal
After that, start collecting every cargo you meet on your road (you can now pick up the previous one and die as well), the 3 batteries, and keep track of the abilities you choose. There are 3 upgrade stations and you can select 1 ability between 2 for each station:
– Dash/Double Jump
– Passthrough Floors/Passthrough Doors
– Minimize/Teleportation.
If you want to save you a third playthrough, you can backup your save file on a USB or on the ps plus cloud when you reach these areas:
– First Ability Area (N°3 in the map below);
– Second Ability Area (N°9 in the map below);
– Deepest Area (N°11 in the map below).
Once you have at least 30 cargoes and the 3 batteries, you are ready to finish the game for the first time by heading back to your space ship and select a new game+.
You’ll be earning these trophies:
0.5
Die and retry again and again
Forget something ?
Immortal
Die and retry
And 3 of these trophies based on which ability you have chosen:
Renounce to Dash
Renounce to Jump
Renounce to Passthrough Doors
Renounce to Passthrough Floors
Renounce to Teleportation
Renounce to Minimize
Step 2: New Game+
After completing the game once, start a new game+.
You will have the previously collected cargoes and batteries but this time, you will have to collect another 30 ones for a total of 60 (don’t worry there are 100 of them).
Pick up the other abilities and like always, keep on collecting the cargoes on your road by paying attention to these 3 ones:
- Double Dash area – You will need the Double jump and the Dash abilities to get it (
Fuuuusion); - Ghostbusters area – You will need the Passthrough Doors and the Passthrough walls abilities (
Missing Soldier); - Mini Portal Area – You will need the Minimize and the Teleportation abilities (
Close Collaboration).
During this step you’ll earn these trophies:
‘+ 0.5)
Renounce to nothing
Half of cargoes
Fuuuusion
Missing Soldier
Close Collaboration
Step 3: Last new game by choosing different abilities
This is the last travel on Dimidium. Begin a brand new game and only focus on picking up the abilities you haven’t chosen during your first step. There are 3 upgrade stations and you can select 2 abilities for each one:
– Dash/Double Jump
– Passthrough Floors/Passthrough Doors
– Minimize/Teleportation.
If you have chosen the Dash ability in your first previous new game run, now it’s time to select the Double Jump one. After collecting the last ability from the third station, you will also earn a new shiny platinum trophy.
During this step you’ll earn 3 of the following trophies based on which ability you were missing:
Renounce to Dash
Renounce to Jump
Renounce to Passthrough Doors
Renounce to Passthrough Floors
Renounce to Teleportation
Renounce to Minimize
1.0
Controls

Map of each area
Map of the area isn’t available from the beginning but it will become when you make progress in the game.
However, here you can find an image and some related notes with every info needed for the 100% of the game (Click on it for the full size).

All the numbered areas contain 5 cargoes but you will need some specific abilities to be able to collect them all.
You will need to pick up 3 batteries to complete the game. Every time you pick up a battery, a chasing scene will start. Here the 3 Batteries Locations:
- In the path between the Passage Area and the Second Ability Area;
- Downhill Area;
- Ship Area – You can only reach it from the Ascent Area.
From 15th to 20th: These areas are related ability and you can only have access to their portals if you have the requested ability.
teleport locations:
- Double Jump Area portal is located in the Ship Area;
- Dash Area portal is located in the Arrival Area;
- Floor Area portal is located in the Deepest Area;
- Door Area portal is located in the Ascent Area;
- Minimize Area portal is located in the Hub Area;
- Teleport area portal is located in the Second Ability Area.
Tips and Strategies
- Controls are quite clunky and the Dash ability cannot be stopped at your leisure so be careful to always time your jumps and calculate the exact distance of the dash;
- The map is not available from the beginning of the game but keep in mind that every time you see a named area (bottom left corner of the screen), you can find 5 cargoes in total in that area. However, you will need specific abilities to reach some of them;
- If you die with some collected cargoes, you will lose them and you will need to recollect them again. If you don’t want to redo the same area over and over, you can collect a cargo then exit and re-enter the room to save the cargo you have previously collected.
Trophy Guide:
1.0 ![]() Get all other trophies |
0.5 ![]() Finish the game |
This trophy will pop after returning to your spaceship. To do that, you have to collect at least 30 cargoes and the 3 batteries around the whole map first.
‘+ 0.5) ![]() Finish a New Game+ |
After you have completed the game once, you will be able to begin a new game+.
In this mode, you will have the previous cargoes, batteries, and abilities already but to be able to go back to your spaceship again, you need to pick up another 30 cargoes.
Be sure to learn the other 3 abilities you haven’t selected before. Doing that will allow you to enter related abilities areas to pick up more cargoes easily.
Renounce to Dash ![]() Choose Double jump ability (not in New Game+) |
Double Jump is one of the two abilities you can choose when you reach the First Ability area.
If you decide to learn this one, you won’t be able to pick up the Dash one until you start a new game+ or a brand new game.
This ability allows you to make a double jump by pressing twice the
button.
Pay attention that this trophy won’t pop if you pick it up during a new game+ playthrough.
Renounce to Double jump ![]() Choose Dash ability (not in New Game+) |
Dash is one of the two abilities you can choose when you reach the First Ability area.
If you decide to learn this one, you won’t be able to pick up the Double Jump one until you start a new game+ or a brand new game.
This ability allows you to make a Dash by pressing
the button.
Pay attention that this trophy won’t pop if you pick it up during a new game+ playthrough.
Renounce to passthrough Doors ![]() Choose passthrough Floors ability (not in New Game+) |
Passthrough Floors is one of the two abilities you can choose when you reach the Second Ability area.
If you decide to learn this one, you won’t be able to pick up the Passthrough Doors one until you start a new game+ or a brand new game.
This ability allows you to go through the green lianas floors by simply jump or descend towards them.
Pay attention that this trophy won’t pop if you pick it up during a new game+ playthrough.
Renounce to passthrough Floors ![]() Choose passthrough Doors ability (not in New Game+) |
Passthrough Doors is one of the two abilities you can choose when you reach the Second Ability area.
If you decide to learn this one, you won’t be able to pick up the Passthrough Floors one until you start a new game+ or a brand new game.
This ability allows you to go through the brown rocks by simply jump or descend towards them.
Pay attention that this trophy won’t pop if you pick it up during a new game+ playthrough.
Renounce to Teleportation ![]() Choose Minimize ability (not in New Game+) |
Minimize is one of the two abilities you can choose when you reach the Third Ability area.
If you decide to learn this one, you won’t be able to pick up the Teleportation one until you start a new game+ or a brand new game.
This ability allows you to become more little and pass through narrow paths.
Pay attention that this trophy won’t pop if you pick it up during a new game+ playthrough.
Renounce to Minimize ![]() Choose Teleportation ability (not in New Game+) |
Teleportation is one of the two abilities you can choose when you reach the Third Ability area.
If you decide to learn this one, you won’t be able to pick up the Minimize one until you start a new game+ or a brand new game.
This ability allows you to teleport when you are close to a teleportation door. You can recognize them by the luminous light they emit and by an arrow on them. You can use these doors by simply going through them.
Pay attention that this trophy won’t pop if you pick it up during a new game+ playthrough.
Renounce to nothing ![]() Choose an ability you renouced before (in New Game+) |
This trophy can only be obtained in a new game+ playthrough.
Once you reach an ability station, you can only select the other one you haven’t chosen before in the previous game.
After selecting that, the trophy will pop.
Half of cargoes ![]() Get 50 cargoes |
Cargoes are the yellow crates that you have to collect to be able to leave the Dimidium planet and complete the game.
In your first playthrough, you have to collect 30 cargoes but you can keep on going to collect them.
However, it’s better to go for this trophy in a new game+ playthrough as you need to collect a total of 60 cargoes to be able to leave the planet again. Furthermore, you will also have all the abilities and you have access to all the related abilities areas in the game.
Die and retry again and again ![]() Die 20 times |
This trophy will probably pop without even trying as the game it’s quite hard due to the controls that are not really perfect.
If you haven’t unlocked it by the end of your third playthrough, force your poor robot and die 20 times.
Forget something ? ![]() Do not get the first cargo |
At the beginning of the game, you won’t be able to jump and you will have to repair your leg.
Move to the left until you see a dead robot with a crate on a cliff on his left. Approach the dead robot and you will repair the leg and you will be able to jump now, but DON’T DO IT and DON’T pick up the crate! Head right instead until your robot tells you that you haven’t understood the base mechanic of the game.
After the trophy is unlocked, you can collect the cargo that you haven’t picked up before.
Immortal ![]() Do not die before the first ability area |
This trophy will pop when you reach the First Ability area without dying.
At the beginning of the game, you won’t be able to jump and you will have to repair your leg.
Move to the left until you see a dead robot and go close to it to repair the leg. From now, you will be able to jump.
After that, keep moving right avoiding enemies and spikes until you reach the First Ability area.
The robot will congratulate you and you will unlock the trophy.
Die and retry ![]() Die for the first time |
This trophy is self-explanatory. You can die and you will die often in this game so don’t even worry about this trophy.
Fuuuusion ![]() Get the first cargo that require 2 conflicting abilities (in New Game+) |
This trophy can only be unlocked during your next game+ playthrough as you need to have both abilities from a single Ability Station.
There are 3 Ability Stations and you can select 1 ability between 2 for each station but in the new game+ mode, you can select the other one as well.
This cargo is located in the Double Dash area and you will need the Double jump and the Dash abilities to get it.
This cargo is located on the farthest right of the map. Jump and dash between the various platform to reach it.
Missing Soldier ![]() Get the second cargo that require 2 conflicting abilities (in New Game+) |
This trophy can only be unlocked during your next game+ playthrough as you need to have both abilities from a single Ability Station.
There are 3 Ability Stations and you can select 1 ability between 2 for each station but in the new game+ mode, you can select the other one as well.
This cargo is located in the Ghostbusters area and you will need the Passthrough Doors and the Passthrough Floors abilities to be able to reach it.
When you reach the bottom right corner of the area, you can see a lianas floor and a brown rock you need to go through to be able to pick up this cargo.
Close Collaboration ![]() Get the third cargo that require 2 conflicting abilities (in New Game+) |
This trophy can only be unlocked during your next game+ playthrough as you need to have both abilities from a single Ability Station.
There are 3 Ability Stations and you can select 1 ability between 2 for each station but in the new game+ mode, you can select the other one as well.
This cargo is located in the Mini Portal Area and you will need the Minimize and the Teleportation abilities to be able to reach it.
When close to the upper right corner of this area, you can see a narrow path where you can only pass with the Minimize ability. Cross it until you reach a teleportal door (Teleportation Ability required) that will move you to the upper narrow path. Cross this path as well and you will find the cargo at the end of the path.



1.0 
0.5 
‘+ 0.5)
Renounce to Dash
Renounce to Double jump
Renounce to passthrough Doors
Renounce to passthrough Floors
Renounce to Teleportation
Renounce to Minimize
Renounce to nothing
Half of cargoes 
Die and retry again and again
Forget something ?
Immortal
Die and retry
Fuuuusion
Missing Soldier
Close Collaboration 