Tom Clancy’s Ghost Recon Wildlands: Fallen Ghosts Review

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    In Tom Clancy’s Ghost Recon Wildlands: Fallen Ghosts, you go back to Bolivia where ex-Unidad members have created a new elite group. Here is our full Tom Clancy’s Ghost Recon Wildlands: Fallen Ghosts Review.

    Tom Clancy’s Ghost Recon Wildlands: Fallen Ghosts is developed and published by Ubisoft. It was released on June 6, 2017, for PC, PlayStation 4, and Xbox One. This is the 2nd and final DLC pack for Tom Clancy’s Ghost Recon Wildlands.

    I wish I had more positive to say about this game’s story, but it was a bit boring and the majority of the cutscenes had glitched on me and didn’t play With my friend filling in the blanks, he told me the story is exactly the same as the sequel to this game, Ghost Recon Breakpoint. That is of course a bit of a bummer knowing that this DLC is basically a template for what is gonna happen in the next game because I wasn’t that positive about the majority of this DLC.

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    So the ex-Unidad have come back to the island with some new ranking characters, this was honestly the best part of this DLC, the introduction of enemy classes, but they managed to make the majority of them just a big annoyance instead of actually making the game more fun. The armored guy was just a meat shield that took 5 sniper headshots to take down, the invisible guys were… invisible and the jammers had a range that was just too big and overpowered. The thing I did like was the sniper class, don’t get me wrong, they were also overpowered and annoying, but a lot less, and classes like this make the game a bit more interesting with how to complete it strategically… if they didn’t 1/2 shot you.

    Ghost Recon Wildlands: Fallen Ghosts Review - image 1

    The missions of this DLC might be the worst the whole game has to offer. Every mission felt like a copy paste but at a different location. I can say the same thing about the sidemissions, they were even worse. The sidemissions are just protect a tower for 5 minutes, protect X person while endless enemies spawn and disable 4 things at annoying locations. It was just the worst having to play these while also doing the most boring main missions and the worst area of the whole game in general.

    The only thing i can really give anything positive about is the new skills that they added, some of them should have been main game skills/buffs but i cant complain. In the end I didnt have the worst time, but that was mainly because i was playing with a friend, but playing this solo i would rather just have uninstalled the game.

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    It really brings the worst bits of the game into 1.

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    It really brings the worst bits of the game into 1.Tom Clancy's Ghost Recon Wildlands: Fallen Ghosts Review