27 September 2020

Red Bow Trophy Guide

Trophy Roadmap:

Difficulty: 2/10
Estimated time to platinum: 30mins/1 hour
Missable trophies: 26
Bronze Making New Friends?
Bronze Floating Above The Floor
Bronze Rock A Bye Baby.
Bronze *Sigh* Another Sink Eh?
Bronze Hush Little Baby.
Bronze A Hanging Shadow.
Bronze It Gleams In The Gray.
Bronze Self Sacrifice.
Bronze Forgiveness
Bronze A Second Chance?
Bronze Pretty Vogue.
Bronze A Cat!
Bronze Smile For The Camera!
Bronze Always Look Twice!
Bronze Deep Fried Roh!
Bronze Two Birds One Stone.
Bronze Burn The Bride.
Bronze An Undying Love.

Silver The Truth Hurts.
Silver An Unfixable Mistake.
Silver A Bottle For A Map?
Silver A Bottomless Fate.
Gold Takes A Lot To Sink A Friendship!
Gold Awaken.
Gold Well… I Tried.
Gold Giving Up?

Glitched trophies: None
difficulty related: None
Playthrough: 2

Introduction:

Welcome to “Red Bow” Trophy Guide! This game sets you in the role of Roh, a young girl who gets lost in a bizarre nightmare filled with creepy monsters and weird histories.

Roadmap:

This game can be finished in 30 mins more or less but it needs a second playthrough in order to get the platinum trophy. Because of the nature of the game you will have to make choices, so you will need to save in some points to get a certain trophy and reload after to get the other one. Below you will find a detailed step-by-step walkthrough which will let you know everything needed.

Step 1: Play the game while following the step-by-step walkthrough
During this step you just need to start a new game and follow the Walkthrough provided down below. The game isn’t that hard but has some missable trophies and choices-related trophies which can easily missed too so try to follow this guide paying a lot of attention.

If you have correctly followed the walkthrough shown below you’ll get these trophies:

Bronze Keys Unlock The World
Bronze Making New Friends?
Bronze Floating Above The Floor
Bronze Rock A Bye Baby.
Bronze *Sigh* Another Sink Eh?
Bronze Hush Little Baby.
Bronze A Hanging Shadow.
Bronze It Gleams In The Gray.
Bronze Self Sacrifice.
Bronze Forgiveness
Bronze A Second Chance?
Bronze The Grocery Store.
Bronze Pretty Vogue.
Bronze A Cat!
Bronze Happy 4th Of July!
Bronze Smile For The Camera!
Bronze Am I Pretty?
Bronze A Random Caller?
Bronze Always Look Twice!
Bronze Into The Sewers We Go!
Bronze Deep Fried Roh!
Bronze Two Birds One Stone.
Bronze Burn The Bride.
Bronze An Undying Love.

Silver Thank You Mr. Kitty!
Silver I’m On A Boat?!
Silver The Truth Hurts.
Silver An Unfixable Mistake.
Silver A Bottle For A Map?
Silver What Shall We Do With The Drunken Sailor!
Silver I Am Umbi.
Silver A Bottomless Fate.
Gold Takes A Lot To Sink A Friendship!
Gold The End Of The Line?
Gold Awaken.
Gold Well… I Tried.

Step 2: New Game while following the Second part of the Walktrough
During this step, you need to start a brand new game and do some actions in order to get the last ending you are missing and then the platinum trophy. As always, follow the second part of the walkthrough to know exactly what to do.

During this step you’ll earn these trophies:

Gold Giving Up?
Platinum Bow

Walkthrough

IMPORTANT NOTE: For the sake of this walkthrough, savefiles will be named this way:

– 1st save: Kubi;
– 2nd save: Power Box;
3rd save: Gate Switch;
4th save: Umbi.

Walkthrough Part I: New Game

CHAPTER ONE:
First Nightmare

– At the beginning of the game you will be in a bedroom. Wake up and leave the room;
– Interact with the Bookshelf on the left of the light-blue sofa to get the Door Key;
– Go to the right, take the Door Key from your inventory and interact with the Door (Bronze Keys Unlock The World);
– In the new area, go straight up until you reach the end of the road and speak with Kubi (Bronze Making New Friends?);
– Go back and take the little path on the left;
– Go left and interact with the Door of the house to discover it’s locked;
– Go back to where you came from, to unlock the Door of the house;
– Return to the House and head inside;
– Speak with the hanged woman, Akira (Bronze Floating Above The Floor);
– Inside Akira‘s house, interact with the Sink (Bronze *Sigh* Another Sink Eh?);
– Exit the house, head back to Kubi and speak with him;
– Return to the Path, head in the little garden on the right of the house and interact with the Trash to pick up a Picture (Bronze Rock A Bye Baby.);
– Interact with the Window of Akira‘s house (Bronze A Hanging Shadow.);
– Enter the house and give the Picture to Akira (Bronze Hush Little Baby.);
– Leave the house, head to where Kubi stands, but go all the way down below to collect a Ribbon (Bronze It Gleams In The Gray.);
– Go to Kubi’s location and SAVE (1st save: Kubi) in front of the Debris on his left;
– Pick up the Pendant you already had in your inventory and interact with the Debris to obtain a “Bad Ending” (Bronze Self Sacrifice.);
– After you wake up, quit the game and select CONTINUE. You will resume the game in front of the Debris;
– Pick up the Picture from your inventory and interact with the Debris again to get a “Neutral Ending” (Bronze Forgiveness);
– After you wake up again, quit tne game and select CONTINUE again to resume it in front of the Debris for the last time;
– Pick up the Ribbon from your inventory and interact with the Debris to get a “Good Ending” (Bronze A Second Chance?);
– After you wake up for the third time, exit your Bedroom, go left and interact with the Back Door;

CHAPTER TWO:
Second Nightmare

– After the short cutscene, you will find yourself outside a Grocery Store (Bronze The Grocery Store.);
– Interact with the Fireworks on the left of the Store Entrance to pick up a bunch of Firecrackers;
– Check the Magazine Rack on the right of the Store Entrance (Bronze Pretty Vogue.);
– Go inside the Grocery Store and a cutscene will begin. Here you will automatically answer to a phone call (Bronze A Random Caller?);
– Go to the right and interact with the Step Ladder to move it;
– Interact with the Shelves where the glowing light is and you will pick up a Lighter;
– Go upstairs and check the Photo Frames on the wall on your left (Bronze Smile For The Camera!);
– Enter the Door on the left (Kitchen) and interact with the Window (Bronze A Cat!);
– Pick up the Firecrackers from your inventory and place them on the Stove on the left of the Window;
– Pick up the Lighter from the inventory and interact with the Stove again to light up the Firecrackers (Bronze Happy 4th of July!);
– Go downstairs, exit from the Grocery Store and interact with the glowing light on the right to pick up the Storage Key (Silver Thank You Mr. Kitty!);
– Head back upstairs and use the Storage Key in front of you;
– A little cutscene will begin and you will find another weird character: Minikui (Bronze Am I Pretty?);
– Interact with the Toilet inside the Storage to get the Manhole Bar;
– Go outside again and head to the right until you see a Manhole;
– Pick up the Manhole Bar and interact with the Manhole to open it and go inside the Sewers (Bronze Into The Sewers We Go!);
– Go straight on to find another weird character: Kokai. Speak with him;
– Head back from the Sewers and interact with the Power Box to the right of the Magazine Rack to turn off the power;
– Go inside the Grocery Store and interact with the Shelves on your right to pick up the Oil (Bronze Always Look Twice!);
– Go upstairs and pick up the Photo from the Framed Photos you have checked before;
– Head inside the Kitchen again and interact with the Television on the right to pick up the Power Cable;
– Go outside the Grocery Store and head back in the Sewers;
– Go to Kokai, stop in front of him, pick up the Oil from your inventory and spill it over the floor;
– Pick up the Power Cable from the inventory and interact with the Broken TV on Kokai‘s left to place it;
– Exit the Sewers by climbing the ladder and head to the Storage Room to speak with Minikui;
– Exit the Grocery Store, stop in front the Power Box and SAVE the game (
2nd save: Power Box);
– After saving, interact with the Power Box to turn on the power (Bronze Two Birds One Stone.);
– Go down to the Sewers and try to talk to Kokai. This will trigger a “Game Over” screen so you need to select CONTINUE in the main menu (Bronze Deep Fried Roh!);
– After you resumed the game, head into the Sewers and talk to Minikui;
– At the end of the dialogue, pick up the Lighter from your inventory and interact with Kokai to burn Minikui (Bronze Burn The Bride.);
– When you wake up, quit the game and resume it by pressing CONTINUE;
– Head down into the Sewers again but this time show the Photo from your inventory to Minikui (Bronze An Undying Love.);
– When you wake up, head Downstairs and check the Sink on the left of the room.

CHAPTER THREE:
Third Nightmare

– After interacting with the Sink, you will find yourself on a boat (Silver I’m On A Boat?! );
– Head left and go straight on until you reach a glowing light on some crates. Interact with the light to pick up a Fishing Rod;
– Come back on your steps and head up right. Pick up the Fishing Rod from your inventory and fish the Old Key from the Oil Barrel;
– Turn back again and head into the Cabin to find another weird character: Shojo. After the dialogue he will give to you a Little Bar Key (Silver What Shall We Do With The Drunken Sailor!);
– Inside the Cabin pick up the Empty Bottle on the right on a table;
– Exit the Cabin and use the Little Bar Key in front of the ladder in front of you which takes you to the Hull;
– Descend the ladder into the Hull and you will find another weird character: Umbi. Speak with him but make sure to NOT SPEAK with him again! (Silver I Am Umbi.);
– Head to the left and interact with the glowing light to pick up a Crowbar;
– Continue to your left and you will find a hole in the wall which is covered by a Crate;
– Pick up the Crowbar from your inventory and interact with the Crate to move it;
– Go through the hole in the wall, go in front of the Gate and use the Old Key to unlock it;
– Move in front of the Rum Barrels and use the Empty Bottle on them to fill it and obtain Rum;
– Head left in front of the Gate Switch and SAVE the game before interacting with it (
3rd save: Gate Switch);
– Interact with the Gate Switch six times in a row to free Umbi and trigger a “Game Over” screen (Silver A Bottomless Fate.);
– Press CONTINUE from the main menu to resume the game and find yourself in front of the Gate Switch again;
– Return back to Umbi and make another SAVE (
4th save: Umbi) in front of him. Pay attention to NOT SPEAK to him again at the moment;
– Go upstairs and enter the Cabin;
– Give the Rum to Shojo and it will teleport you in another area (Silver A Bottle For A Map? and Gold The End Of The Line?);
– Go straight up until you reach the Lighthouse;
– Enter the Lighthouse and you will meet another weird character: Little Jacket;
– Go up and climb the Ladder to reach the top of the Lighthouse and meet Muma, the last weird character (Gold Well… I Tried);
– When you wake up, the credits will roll then choose CONTINUE from the main menu;
– You will find yourself in front of Umbi. This time, talk to him;
– At the end of the dialogue, go upstairs and reach the Cabin to speak with Shojo without giving to him the Rum (Silver The Truth Hurts.);
– When you can, give the Rum to Shojo then you will find yourself in the Lighthouse area (Silver An Ufixable Mistake.);
– Quit the game and resume it by pressing CONTINUE from the main menu;
-You will find yourself in front of Umbi. Talk to him again;
– At the end of the dialogue, go upstairs and reach the Cabin to speak with Shojo without giving to him the Rum;
– After the dialogue, return to Umbi and speak with him again. After that you will be teleported on the Lighthouse area again (Gold Takes A Lot To Sink A Friendship!);
– Reach the Lighthouse and head inside;
– Speak again with Little Jacket then climb the Ladder again to reach Muma to get the Good Ending (Gold Awaken.).

Walkthrough Part II: Setting the game for the last trophy needed

CHAPTER ONE:
First Nightmare

– At the beginning of the game you will be in a bedroom. Wake up and leave the room;
– Interact with the Bookshelf on the left of the light-blue sofa to get the Door Key;
– Go to the Door on the right, take the Door Key from your inventory and interact with the Door;
– In the new area, go straight up until you reach the end of the road and speak with Kubi;
– Pick up the Pendant you already had in your inventory and interact with the Debris to obtain a “Bad Ending”;
– After you wake up for exit your Bedroom, go left and interact with the Back Door.

CHAPTER TWO:
Second Nightmare

– After the short cutscene, you will find yourself outside a Grocery Store
– Interact with the Fireworks on the left of the Store Entrance to pick up a bunch of Firecrackers;
– Go inside the Grocery Store and a cutscene will begin. Here you will automatically answer to a phone call;
– Go to the right and interact with the Step Ladder to move it;
– Interact with the Shelves where the glowing light is and you will pick up a Lighter;
– Go upstairs and head inside the room on your left;
– Pick up the Firecrackers from your inventory and place them on the Stove on the left of the Window;
– Pick up the Lighter from the inventory and interact with the Stove again to light up the Firecrackers;
– Go downstairs, exit from the Grocery Store and interact with the glowing light on the right to pick up the Storage Key;
– Head back upstairs and use the Storage Key in front of you;
– A little cutscene will begin and you will find another weird character: Minikui;
– Interact with the Toilet inside the Storage to get the Manhole Bar;
– Go outside again and head to the right until you see a Manhole;
– Pick up the Manhole Bar and interact with the Manhole to open it and go inside the Sewers;
– Go straight on to find another weird character: Kokai. Speak with him;
– Head back from the Sewers and interact with the Power Box to the right of the Magazine Rack to turn off the power;
– Go inside the Grocery Store and interact with the Shelves on your right to pick up the Oil;
– Go upstairs, head inside the Kitchen again and interact with the Television on the right to pick up the Power Cable;
– Go outside the Grocery Store and head back into the Sewers;
– Go to Kokai, stop in front of him, pick up the Oil from your inventory and spill it over the floor;
– Pick up the Power Cable from the inventory and interact with the Broken TV on Kokai‘s left to place it;
– Exit the Sewers by climbing the ladder and head to the Storage Room to speak with Minikui;
– Exit the Grocery Store and
 head into the Sewers and talk to Minikui;
– At the end of the dialogue, pick up the Lighter from your inventory and interact with Kokai to burn Minikui;
When you wake up, head Downstairs and check the Sink on the left of the room.

CHAPTER THREE:
Third Nightmare

– After interacting with the Sink, you will find yourself on a boat;
– Head left and go straight on until you reach a glowing light on some crates. Interact with the light to pick up a Fishing Rod;
– Come back on your steps and head up right. Pick up the Fishing Rod from your inventory and fish the Old Key from the Oil Barrel;
– Turn back again and head into the Cabin to find another weird character: Shojo. After the dialogue he will give to you a Little Bar Key;
– Inside the Cabin pick up the Empty Bottle on the right on a table;
– Exit the Cabin and use the Little Bar Key in front of the ladder which takes you to the Hull;
– Descend the ladder into the Hull and you will find another weird character: Umbi. Speak with him but make sure to NOT SPEAK with him again!;
– Head to the left and interact with the glowing light to pick up a Crowbar;
– Continue to your left and you will find a hole in the wall which is covered by a Crate;
– Pick up the Crowbar from your inventory and interact with the Crate to move it;
– Go through the hole in the wall, go in front of the Gate and use the Old Key to unlock it;
– Move in front of the Rum Barrels and use the Empty Bottle on them to fill it and obtain Rum;
– Go Back and speak again with Umbi;
– Go upstairs and enter the Cabin and give the Rum to Shojo;
– After the dialogue, you will be teleported on the Lighthouse area;
– Reach the Lighthouse and head inside;
– Speak again with Little Jacket then climb the Ladder again to reach Muma (Gold Giving Up? and Platinum Bow).

Video Walkthrough

Credits: Dino_Roar Gaming

Trophy Guide:

Platinum Bow
Get all other trophies.
Keys Unlock The World
Or at least the front door.

When you wake up at the beginning of the game, head out from your bedroom, interact with the Bookshelf on the left of the Sofa to take the Door Key then go to the Door on the right, take the Door Key from your inventory and interact with the Door. The trophy will pop right after.

Making New Friends?
My name is Kubi!

MISSABLE

To get this trophy, exit your house at the beginning of the game and you will find yourself on a road. Go straight up until the end of the road and you will find a weird character. Speak with him to unlock the trophy.

Floating Above The Floor
My name is Akira!

MISSABLE

To get this trophy, you need to enter the locked house along the Path to the left of the Road where Kubi stands. To unlock the Door, simply interact with it to discover it’s locked then try to return to where you came from and the doo will unlock by itself. Now head into the house and speak with the hanged woman to unlock this trophy.

Rock A Bye Baby.
In the cold cot.

MISSABLE

To get this trophy, interact with the Trash on the left of the House where you found the hanged woman. Here you will find a Picture inside and you will get this trophy.

*Sigh* Another Sink Eh?
C’mon Stranga!

MISSABLE

To get this trophy, interact with the Sink inside Akira‘s house and it will pop in no time.

Hush Little Baby.
Mama’s gonna find you a way back home.

MISSABLE

After collecting the Picture from the Trash in the garden of Akira‘s house, go to her and give her the previously collected Picture. After the dialogue, you will unlock this trophy.

A Hanging Shadow.
The silhouette of a broken woman.

MISSABLE

To get this trophy, interact with the Window of Akira‘s house. You have to check it after you have spoken with Kubi for the second time because if you check it earlier, the trophy won’t pop.

It Gleams In The Gray.
A red glow.

MISSABLE

 After giving the Picture to Akira (Bronze Hush Little Baby.), leave the house, head to where Kubi stands, but go all the way down below instead to collect a Ribbon and unlock this trophy.

Self Sacrifice.
The greatest of all deeds?

MISSABLE

NOTE: If you are following the walkthrough, make sure to save the game BEFORE give any object to Kubi.

After leaving Akira‘s house, head to where Kubi stands then save in front of the Debris on his left; Pick up the Pendant you already had in your inventory and interact with the Debris to obtain a “Bad Ending” and the related trophy.

Forgiveness
It can’t be heard by those who can’t hear it.

MISSABLE

NOTE: If you are following the walkthrough, make sure to save the game BEFORE give any object to Kubi.

After leaving Akira‘s house, head to where Kubi stands then save in front of the Debris on his left; Pick up the Picture you have collected from the Trash on the right of Akira‘s house and interact with the Debris to obtain the related trophy.

A Second Chance?
Lives are precious.

MISSABLE

NOTE: If you are following the walkthrough, make sure to save the game BEFORE give any object to Kubi.

After leaving Akira‘s house, head to where Kubi stands but head down istead to collect the Ribbon. Then save in front of the Debris on his left; Pick up the Ribbon you have previously collected and interact with the Debris to obtain the related trophy.

The Grocery Store.
Just pop down to the shops!

When you wake up after you put an object inside the Debris on Kubi‘s left, exit your bedroom, go left and interact with the Back Door. Here you will trigger a little cutscene and at the end you will unlock the trophy.

Pretty Vogue.
A smile goes a long way.

MISSABLE

When you are at the beginning of the Grocery store, check the Magazine Rack on the right of the Entrance to unlock this trophy

A Cat!
You could try calling it?

MISSABLE

When you get inside the Grocery Store, go Upstairs then head inside the room on the far left. Here interact with the Window to unlock this trophy.

NOTE: interact with the Window BEFORE going for the  Happy 4th of July! trophy.

Happy 4th of July!
Fireworks in a pan!

Check the Silver Thank You Mr. Kitty! trophy description for more details.

Smile For The Camera!
This woman looks familiar…

MISSABLE

When you head into the Grocery Store, go Upstairs and check the Photo Frames on the walll in the middle of the aisle to get the trophy.

NOTE: Remember to look at them BEFORE Minikui heads to the Sewers because you will take the Photo Frames as a usable item later on the game.

Am I Pretty?
Well… am I?

After taking the Storage Key from the cat (Silver Thank You Mr. Kitty!), head back inside the Grocery Store, go upstairs and use the key to unlock the door in front of you. Here you will find Minikui and after the dialogues, you will unlock the trophy.

A Random Caller?
Keep calling! I love that ringing sound!

First time you enter the Grocery Store a cutscene will trigger and you will automatically answer to a phone call. At the end of the cutscene the trophy will pop.

Always Look Twice!
You’ll never know what you might find!

Inside the Grocery Store there are two Shelves where you can pick up items from, but the first one on the right won’t give you anything until Minikui heads to the Sewers. In fact, if you check it after triggering this event you will find the Oil and unlock the trophy.

Into The Sewers We Go!
Hope there’s no gators down there!

Inside the Storage Room where you find Minikui, interact with the Toilet to pick up the Manhole Bar then head outside the Grocery Store. Head to the right and you will see a Manhole on the ground. Pick up the Manhole Bar from you inventory and interact with the Manhole to open it and unlock the trophy.

Deep fried Roh!
Whoops!

MISSABLE

NOTE: If you are following the walkthrough, make sure to save the game AFTER settings the traps into the Sewers but BEFORE interacting with the Power Box.

After setttings the traps into the Sewers, go back outside, stop in front of the Power Box and save the game. Now interact with the Power Box, (Bronze Two Birds One Stone.) go down into the Sewers and try to talk to Kokai. This will trigger a “Game Over” screen so you need to select CONTINUE in the main menu but it will pop this trophy.

Two Birds One Stone.
Better go check on them!

MISSABLE

Check the  Deep Fried Roh! trophy description for more details.

Burn The Bride.
Happiness dies in flames.

MISSABLE

NOTE: If you are following the walkthrough, make sure to save the game AFTER settings the traps into the Sewers but BEFORE interacting with the Power Box.

To get this trophy, don’t interact with the Power Box, head back into the Sewers instead and speak with Minikui. After the dialogue, pick up the Lighter from the inventory and use it against her to burn her and get the trophy.

An Undying Love.
Sparked by our memories.

MISSABLE

NOTE: If you are following the walkthrough, make sure to save the game AFTER settings the traps into the Sewers but BEFORE interacting with the Power Box.

To get this trophy, don’t interact with the Power Box, head back into the Sewers instead and give the Photo Frames to Minikui. After the dialogue, you will unlock this trophy.

Thank you Mr. Kitty! upscale-245262160018212
And sorry about the loud noise!

At the beginning of the second chapter, you will find yourself outside of a Grocery Store. Interact with the Fireworks on the left of the Store Entrance to pick up a bunch of Firecrackers; Go inside the Grocery Store, head to the right and interact with the Step Ladder to move it then interact with the Shelves where the glowing light is and you will pick up a Lighter.
Go upstairs and enter the Door on the left (Kitchen) and interact with the Window (Bronze A Cat!) then pick up the Firecrackers from your inventory and place them on the Stove on the left of the Window. Now Pick up the Lighter from the inventory and interact with the Stove again to light up the Firecrackers (Bronze Happy 4th of July!). Exit from the Grocery Store and head to the right to see a glowing light on the ground: interact with it to pick up the Storage Key and finally unlock the trophy.

I’m On a Boat?! upscale-245262160018212
The sea, a place where dreams drown.

After doing one of these following trophies (Bronze Deep Fried Roh!,Bronze Burn The Bride.,Bronze An Undying Love.) you will wake up again in your bedroom. Back ou and go Downstairs to interact with the Sink on the left. After the little cutscene, the trophy will pop.

The Truth Hurts. upscale-245262160018212
In more ways than one.

MISSABLE

Check the upscale-245262160018212 An Unfixable Mistake trophy descripiton for more details on how to unlock this trophy.

An Unfixable Mistake. upscale-245262160018212
But too learn from it.

MISSABLE

NOTE: if you are following the walkthrough, make sure to save the game BEFORE speaking with Umbi for a second time.

After picking up the Rum and after saving the game, talk to Umbi again. At the end of the dialogue, go Upstairs and reach the Cabin to speak with Shojo without giving to him the Rum (Silver The Truth Hurts.); when you can, give the Rum to Shojo then you will find yourself in the Lighthouse area and you will unlock this trophy.

A Bottle For A Map? upscale-245262160018212
A map to nowhere.

MISSABLE

You will get this trophy after giving the Rum to Shojo in chapter 3.

What Shall We Do With The Drunken Sailor! upscale-245262160018212
Early in the mourning.

To get this trophy,  in chapter 3 simply enter the Cabin and speak with Shojo. After the dialogue, the trophy is yours.

I Am Umbi. upscale-245262160018212
I am more than meets the eye.

To get this trophy, in chapter 3 simply enter the Cabin and speak with Shojo. He will gives you the Little Bar Key;. Exit the Cabin and use the Little Bar Key in front of the ladder which takes you to the Hull;
Descend the ladder into the Hull and you will find another weird character: Umbi. After the dialogue the trophy will pop.

A Bottomless Fate. upscale-245262160018212
The last glimpse of light.

MISSABLE

NOTE: if you are following the walkthrough, make sure to save the game BEFORE  interacting with the Gate Switch and BEFORE speaking with Umbi for a second time.

After filling the Empty Bottle with Rum, save in front of the Gate Switch and interact with it six times in a row to free Umbi and trigger a “Game Over” screen to unlock the trophy. Then Press CONTINUE from the main menu to resume the game and find yourself in front of the Gate Switch again.

Takes a lot to sink a friendship! Gold
Even after a few a few storms.

MISSABLE

NOTE: if you are following the walkthrough, make sure to save the game BEFORE speaking with Umbi for a second time.

After picking up the Rum and after saving the game, talk to Umbi again. At the end of the dialogue, go Upstairs and reach the Cabin to speak with Shojo without giving to him the Rum. At the end of the dialogue, return to Umbi and speak with him again. After that you will be teleported on the Lighthouse area again and unlock the related trophy.

The end of the line? Gold
What is this place?

When you reach the Lighthouse area, a little cutscene will begin. After that the trophy will be yours.

Awaken. Gold
Good Ending.

MISSABLE

In order to get the good ending you will need to do these specific actions:

Chapter One:

– At the beginning of the game you will be in a bedroom. Wake up and leave the room;
– Interact with the Bookshelf on the left of the light-blue sofa to get the Door Key;
– Go to the Door on the right, take the Door Key from your inventory and interact with the Door;
– In the new area, go straight up until you reach the end of the road and speak with Kubi;
– Go back and take the little path on the left;
– Go left and interact with the Door of the house to discover it’s locked;
– Go back to where you came from, to unlock the Door of the house;
– Return to the House and head inside;
– Speak with the hanged woman, Akira;
– Exit the house, head back to Kubi and speak with him;
– Return to the Path, head in the little garden on the right of the house and interact with the Trash to pick up a Picture;
– Enter the house and give the Picture to Akira;
– Leave the house, head to where Kubi stands, but go all the way down below to collect a Ribbon;
– Go to Kubi’s location and SAVE (1st save: Kubi If it’s your first playthrough and you are following the walkthrough) in front of the Debris on his left;
– Pick up the Ribbon from your inventory and interact with the Debris to get a “Good Ending”;
– After you wake up for the third time, exit your Bedroom, go left and interact with the Back Door;

Chapter Two:

– After the short cutscene, you will find yourself outside a Grocery Store;
– Interact with the Fireworks on the left of the Store Entrance to pick up a bunch of Firecrackers;
– Go inside the Grocery Store and a cutscene will begin. Here you will automatically answer to a phone call;
– Go to the right and interact with the Step Ladder to move it;
– Interact with the Shelves where the glowing light is and you will pick up a Lighter;
Go upstairs and go in the room on your left;
– Pick up the Firecrackers from your inventory and place them on the Stove on the left of the Window;
– Pick up the Lighter from the inventory and interact with the Stove again to light up the Firecrackers;
– Go downstairs, exit from the Grocery Store and interact with the glowing light on the right to pick up the Storage Key;
– Head back upstairs and use the Storage Key in front of you;
– A little cutscene will begin and you will find another weird character: Minikui;
– Interact with the Toilet inside the Storage to get the Manhole Bar;
– Go outside again and head to the right until you see a Manhole;
– Pick up the Manhole Bar and interact with the Manhole to open it and go inside the Sewers;
– Go straight on to find another weird character: Kokai. Speak with him;
– Head back from the Sewers and interact with the Power Box to the right of the Magazine Rack to turn off the power;
– Go inside the Grocery Store and interact with the Shelves on your right to pick up the Oil;
– Go upstairs and pick up the Photo from the Framed Photos you have checked before;
– Head inside the Kitchen again and interact with the Television on the right to pick up the Power Cable;
– Go outside the Grocery Store and head back in the Sewers;
– Go to Kokai, stop in front of him, pick up the Oil from your inventory and spill it over the floor;
– Pick up the Power Cable from the inventory and interact with the Broken TV on Kokai‘s left to place it;
– Exit the Sewers by climbing the ladder and head to the Storage Room to speak with Minikui;
– Exit the Grocery Store, stop in front the Power Box and SAVE the game (
2nd save: Power Box If it’s your first playthrough and you are following the walkthrough);
– Head down into the Sewers againand show the Photo from your inventory to Minikui when you have the opportunity;
– When you wake up, head Downstairs and check the Sink on the left of the room.

Chapter Three:

– After interacting with the Sink, you will find yourself on a boat;
– Head left and go straight on until you reach a glowing light on some crates. Interact with the light to pick up a Fishing Rod;
– Come back on your steps and head up right. Pick up the Fishing Rod from your inventory and fish the Old Key from the Oil Barrel;
– Turn back again and head into the Cabin to find another weird character: Shojo. After the dialogue he will give to you a Little Bar Key;
– Exit the Cabin and use the Little Bar Key in front of the ladder in front of you which takes you to the Hull;
– Descend the ladder into the Hull and you will find another weird character: Umbi.(save the game before speaking with him twice! 4th save: Umbi If it’s your first playthrough and you are following the walkthrough) Speak with him twice;
– At the end of the dialogue, go upstairs and reach the Cabin to speak with Shojo without giving to him the Rum;
– After the dialogue, return to Umbi and speak with him again. After that you will be teleported on the Lighthouse area;
– Reach the Lighthouse and head inside;
– Speak  with Little Jacket then climb the Ladder to reach Muma and get the Good Ending.

Well… I tried. Gold
There is a better ending.

MISSABLE

To get this trophy follow the same steps of the good ending (Gold Awaken trophy for more details) until Chapter 3 then do the following steps:

– After interacting with the Sink, you will find yourself on a boat;
– Head left and go straight on until you reach a glowing light on some crates. Interact with the light to pick up a Fishing Rod;
– Come back on your steps and head up right. Pick up the Fishing Rod from your inventory and fish the Old Key from the Oil Barrel;
– Turn back again and head into the Cabin to find another weird character: Shojo. After the dialogue he will give to you a Little Bar Key;
– Exit the Cabin and use the Little Bar Key in front of the ladder in front of you which takes you to the Hull;
– Descend the ladder into the Hull and you will find another weird character: Umbi. Speak with him but make sure to NOT SPEAK with him again;
– Head to the left and interact with the glowing light to pick up a Crowbar;
– Continue to your left and you will find a hole in the wall which is covered by a Crate;
– Pick up the Crowbar from your inventory and interact with the Crate to move it;
– Go through the hole in the wall, go in front of the Gate and use the Old Key to unlock it;
– Move in front of the Rum Barrels and use the Empty Bottle on them to fill it and obtain Rum;

– Go back upstairs and enter the Cabin again;
– Give the Rum to Shojo and it will teleport you in another area;
– Go straight up until you reach the Lighthouse;
– Enter the Lighthouse and you will meet another weird character: Little Jacket;
– Go up and climb the Ladder to reach the top of the Lighthouse and meet Muma, the last weird character.

Giving up? Gold
But we all depend on you, Roh!

MISSABLE

This trophy requires you to get a bad endingto obtain it you need to follow these steps:

Chapter One:

– At the beginning of the game you will be in a bedroom. Wake up and leave the room;
– Interact with the Bookshelf on the left of the light-blue sofa to get the Door Key;
– Go to the Door on the right, take the Door Key from your inventory and interact with the Door;
– In the new area, go straight up until you reach the end of the road and speak with Kubi;
– Pick up the Pendant you already had in your inventory and interact with the Debris to obtain a “Bad Ending”;
– After you wake up for exit your Bedroom, go left and interact with the Back Door.

Chapter Two:

– After the short cutscene, you will find yourself outside a Grocery Store
– Interact with the Fireworks on the left of the Store Entrance to pick up a bunch of Firecrackers;
– Go inside the Grocery Store and a cutscene will begin. Here you will automatically answer to a phone call;
– Go to the right and interact with the Step Ladder to move it;
– Interact with the Shelves where the glowing light is and you will pick up a Lighter;
– Go upstairs and head inside the room on your left;
– Pick up the Firecrackers from your inventory and place them on the Stove on the left of the Window;
– Pick up the Lighter from the inventory and interact with the Stove again to light up the Firecrackers;
– Go downstairs, exit from the Grocery Store and interact with the glowing light on the right to pick up the Storage Key;
– Head back upstairs and use the Storage Key in front of you;
– A little cutscene will begin and you will find another weird character: Minikui;
– Interact with the Toilet inside the Storage to get the Manhole Bar;
– Go outside again and head to the right until you see a Manhole;
– Pick up the Manhole Bar and interact with the Manhole to open it and go inside the Sewers;
– Go straight on to find another weird character: Kokai. Speak with him;
– Head back from the Sewers and interact with the Power Box to the right of the Magazine Rack to turn off the power;
– Go inside the Grocery Store and interact with the Shelves on your right to pick up the Oil;
– Go upstairs, head inside the Kitchen again and interact with the Television on the right to pick up the Power Cable;
– Go outside the Grocery Store and head back into the Sewers;
– Go to Kokai, stop in front of him, pick up the Oil from your inventory and spill it over the floor;
– Pick up the Power Cable from the inventory and interact with the Broken TV on Kokai‘s left to place it;
– Exit the Sewers by climbing the ladder and head to the Storage Room to speak with Minikui;
– Exit the Grocery Store and
 head into the Sewers and talk to Minikui;
– At the end of the dialogue, pick up the Lighter from your inventory and interact with Kokai to burn Minikui;
When you wake up, head Downstairs and check the Sink on the left of the room.

Chapter Three:

– After interacting with the Sink, you will find yourself on a boat;
– Head left and go straight on until you reach a glowing light on some crates. Interact with the light to pick up a Fishing Rod;
– Come back on your steps and head up right. Pick up the Fishing Rod from your inventory and fish the Old Key from the Oil Barrel;
– Turn back again and head into the Cabin to find another weird character: Shojo. After the dialogue he will give to you a Little Bar Key;
– Inside the Cabin pick up the Empty Bottle on the right on a table;
– Exit the Cabin and use the Little Bar Key in front of the ladder which takes you to the Hull;
– Descend the ladder into the Hull and you will find another weird character: Umbi. Speak with him but make sure to NOT SPEAK with him again!;
– Head to the left and interact with the glowing light to pick up a Crowbar;
– Continue to your left and you will find a hole in the wall which is covered by a Crate;
– Pick up the Crowbar from your inventory and interact with the Crate to move it;
– Go through the hole in the wall, go in front of the Gate and use the Old Key to unlock it;
– Move in front of the Rum Barrels and use the Empty Bottle on them to fill it and obtain Rum;
– Go Back and speak again with Umbi;
– Go upstairs and enter the Cabin and give the Rum to Shojo;
– After the dialogue, you will be teleported on the Lighthouse area;
– Reach the Lighthouse and head inside;
– Speak again with Little Jacket then climb the Ladder again to reach Muma.

new-stirum94

My career of trophy hunter starts from the AC II platinum. I love videogames and I want to transmit my passion to the whole world by writing guides etc.

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