Trophy Roadmap:
Difficulty: 2/10.
Estimated time to Platinum: 4 Hours.
Trophies: 31. 1 /
4 /
18 /
8 .
Missable trophies: None.
Glitched trophies: None.
Difficulty related: None.
Playthrough: One.
Introduction:
Welcome to the Paw Patrol Mighty Pups Trophy Guide!
Are you a fan of platforming collect-a-thons, cute doggos, bad puns, and an easy platinum trophy? Then this game is paw-fect for you!
Roadmap:
Step 1: Complete the Story and Find all Collectibles
A majority of your time in this game will be spent completing the seven main story levels and finding all the pup treats and badges in them. Each level contains three badges, and anywhere from 150 to over 800 pup treats.
You’ll be earning these trophies: Mighty Powers
Grand Re-Opening
Summer day
Risky Rescue
Carlos Is Tangled
Mandy Family
Don’t Miss Any
Mountain and Ice
Adventure Bay’s Citizen
King of the Mountain
A Great Explorer
Nothing Can Stop You
Everything Under Control
Robot Out of Control
Paw patrol member
Step 2: Minigames Trophies and Cleanup
With the main story out of the way, you will now need to complete all the minigames to get the rest of the pup treats and miscellaneous trophies. You can also use this step to find any missing collectables in the main game.
During this step you’ll earn these trophies: Pup Pup Boogie
Mr. Porter
Break Time
Master of the Rope
Training Day
The Fastest
In the Air
Air Ace
Clear the Road
Never Miss
You Know Them All
You Have Been Everywhere
Animal Sighting
The Collector
Pup Treat Master
Paw Patrol Legend
Tips and Strategies:
Paw Patrol Mighty Pups Save Adventure Bay is the second game in the Paw Patrol franchise following Paw Patrol On A Roll. This game plays very differently from its predecessor, taking place in a fully 3D environment rather than a 2D platformer. You will be taking control of eight different members of the Paw Patrol as they adventure through seven levels, collecting pup treats and helping people. The game is a collect a thon platformer with extremely light puzzle elements, mostly focused on the collecting.
As to be expected from a kid’s game, the trophies are very easy and can be earned in less than 5 hours. However, below are a few tips and notes that may help you along your way:
- This game contains no missable trophies. All missions and minigames can be replayed as much as you want.
- All levels will require you to use the abilities of your pups to find collectibles. They are hidden in rocks and other environmental objects. Be sure to search each level thoroughly so you don’t have to replay anything.
- Most collectibles are along the main path. However, some are hidden on secret or high up ledges.
- There are no enemies to fight, the entire game is platforming, puzzle solving, and QTE’s.
Trophy Guide:
![]() ![]() Collect all trophies |
Collect all trophies
![]() ![]() Complete Rescue mission “The meteor” |
This trophy is earned by completing the first story level “The Meteor“. This level serves as a tutorial and is quite short and easy. You will learn how to move, jump, use pup abilities, and how the collectibles work. The level will end after completing the simple minigames while interacting with the meteor, which somehow gives the pups superpowers.
![]() ![]() Complete Rescue Mission “Jake’s Resort” |
This trophy is earned by completing the second story level “Jake’s Resort“. The level will begin with a short 3 lane driving section where you will control Everest on a snow plow. Hitting obstacles doesn’t really do anything, simply slowing you down a bit and preventing you from switching lanes for maybe a second. However, you do need to plow all the snow and collect all 250 pup treats as part of Mountain and Ice.
Once you have reached the resort, you will need to locate three parts to repair the ski lift:
- The metal beam is found on top of a platform on the frozen lake. You will need to complete a minigame where you have to hit
at the right time to build a pathway.
- The wooden planks are located on a high ledge immediately to the right of where you spawn in.
- The large screws are on a small snowy platform above another frozen lake, past a boulder you can destroy.
After getting the parts, head over to the ski lift and interact with it. Complete the little minigames to finish the level and unlock the trophy.
![]() ![]() Complete Rescue Mission “Find Chickaletta” |
This trophy is earned by completing the third story level “Find Chickaletta“. This level is very small and simple, taking place outside of city hall. All you have to do is use Marshall to water the five tulip beds throughout the garden, accomplished by moving the around. Once all the tulips have been watered, you will have to complete a minigame using Chase to place cones out on the road.
![]() ![]() Complete Rescue Mission “Jake’s Mountain” |
This trophy is earned by completing the fourth story level “Jake’s Mountain“. This is one of the longer levels in the game and contains the most collectibles. It begins with a three lane flying section where you will control Skye in her jetpack. This is just like the Everest snow plow section from the second level, containing 250 pup treats and some balloons to avoid.
Once you finish the three lane section, you will have to navigate the mountain. After climbing a steep wall with Chase’s suction cup ability, and completing a short minigame to use a zip line, you will come across another three lane running section. This one is pretty short but involves some falling rocks in addition to the normal obstacles.
From here, you will continue along the path until you reach a giant iceberg, where you will temporarily switch to a different pair of pups to destroy the ice. After another zip line, continue following the path until you get close to Jake, where Everest will use a grappling hook (another minigame) to reach Jake and finish the level.
![]() ![]() Complete Rescue Mission “Save Carlos” |
This trophy is earned by completing the fifth story level “Save Carlos“. This level is a lot easier and shorter than the previous one. The first section of the level is normal, though you will have to complete a short tracking section where you have to pick the correct path, as well as a few very simple minigames to cut vines. You will soon switch to Skye and Zuma for a short time before using all four pups to activate a bridge.
After crossing the bridge, continue along the path until you reach a maze. The maze is not difficult to navigate, but make sure to check every possible path to collect all the treats. Once you get through the maze, complete the last two minigames to cut down vines and rescue Carlos, ending the level.
![]() ![]() Complete Rescue Mission “Save Mandy” |
This trophy is earned by completing the sixth story level “Save Mandy“. This one is a lot like “Jake’s Mountain”; it is longer and features a few well- hidden treats and some slightly tougher to navigate pathways. This level also begins with a three lane flying section, but the rest of the level is pretty straightforward. The path is very linear, though you’ll encounter new sections where you use Everest to walk over and freeze lava. Otherwise, there are no new challenges to worry about. The level will conclude with one of those Everest sections after destroying the second large lava rock.
![]() ![]() Complete Rescue Mission “Runaway Robot” |
This trophy is earned by completing the seventh and final story level “Runaway Robot“. It takes place in a slightly different version of the garden outside city hall. Despite being the final level of the game, it is quite short and easy. The first part of the level will require you to use Chase to guide four civilians to a safe zone, directly behind where you spawn in.
Once the civilians are saved, you will have to complete a final sequence of minigames, seven in total. Once you clear all the minigames, the credits will begin and the final story related trophies will unlock.
![]() ![]() Get all pup treats and collectables for Rescue mission “The meteor” |
The Meteor is the first level of the game. Being the tutorial, everything is pretty much laid out on the main path and very tough to miss. There are a total of 250 pup treats to collect. The point of no return is when you interact with the meteor.
The badges are as follows:
- Collected by jumping on a beach ball a couple minutes into the level, pretty much unmissable.
- Underneath a pier about 30 seconds up the beach after the first badge.
- On a grassy path behind the meteor in the last section of the level.
If you are struggling, a 100% video guide is included under Pup Treat Master.
![]() ![]() Get all pup treats and collectables for Rescue Mission “Jake’s Resort” |
Jake’s Resort is the second level of the game. This is the first level to be split into multiple sections. The first will have you driving a snow plow down a road dodging obstacles and collecting 250 pup treats. Some are directly on the road, others are obtained by plowing all the snow. These sections work like the old infinite running games, where you have three lanes and can only move left and right to dodge obstacles and collect items. If you hit an obstacle, you will be slowed a bit and won’t immediately be able to switch lanes. Thankfully, you don’t have to collect all the treats in one go. If you miss a few, simply replay the section once you reach the end. It seems that the layout is randomized each time, and that you simply need to collect enough treats on a second run to hit 250.
The second section will have you exploring a ski resort, finding pieces to repair a ski lift. There are another 250 pup treats to collect in this section. Once again, they are pretty much along the main path, in circles surrounding rocks, and on high ledges.
The badges are as follows:
- On a ledge immediately down and to the left of your spawn.
- The second is on a ledge behind the pathway, shortly after you break a giant rock.
- Once you grab the large screws continue along the path and climb the ledge next to the other breakable rock.
If you are struggling, a 100% video guide is included under Pup Treat Master.
![]() ![]() Get all pup treats and collectables for Rescue Mission “Find Chickaletta” |
Find Chickaletta is the third level of the game. This is another very easy level that takes place entirely in a garden around city hall. There are only 150 pup treats, and none of them are really even hidden. The point of no return is when you have to use Chase to place cones on the road.
The badges are as follows:
- On the lower right area of the sidewalk surrounding the garden.
- Obtained by jumping on a bouncy trash can on the right side of the garden.
- Above the bench on the upper left side of the garden.
If you are struggling, a 100% video guide is included under Pup Treat Master.
![]() ![]() Get all pup treats and collectables for Rescue Mission “Jake’s Mountain” |
Jake’s Mountain is the fourth level of the game. This is one of the tougher levels when it comes to finding all the collectibles. There is a grand total of 850 pup treats to find, the most of any level. The first 250 are in the Skye section, the remaining 600 are on the mountain. Unfortunately, this level doesn’t allow a lot of back tracking, so before each major character action (the colored circles with the pup’s symbol), make sure to double check the area. There are also a lot of platforms and small ledges a little off the main path, or raised into the air.
The toughest part of this level is probably the three lane running section during the avalanche midway through, as the pups run at a different speed than normal and the falling rocks can get in the way. Thankfully, if you have to replay the level, any treats you have already collected will be blue and transparent, so it should be easy to pick up any remaining treats on a second run.
The badges are as follows:
- On a wooden platform on the right fork before you climb a mountain with Chase’s suction cup ability.
- On a cliff accessed by jumping on two wooden platforms immediately before the first zip line.
- Hidden on a small ledge to the right of the main path, just before the frozen pond and after the second zip line.
If you are struggling, a 100% video guide is included under Pup Treat Master.
![]() ![]() Get all pup treats and collectables for Rescue Mission “Save Carlos” |
Save Carlos is the fifth level of the game. This level is easier than the previous one, with most of the treats being directly on the path, or in bags stacked on top of rocks. There are a total of 600 pup treats to find. You should have 392 by the time you use all four pups to re-activate a bridge midway through the level.
The toughest area for collecting all the treats is the maze, as it contains numerous paths and multiple dead ends. Make sure to double check every single path and jump on every rock. The last 15 treats are found after you cut the last set of vines at the end of the maze.
The badges are as follows:
- After crossing a gap with two hollowed out logs, climb the rocks to the right.
- After using all four dogs to activate a bridge, continue along the path up some stairs; the badge is on a stone platform where the path turns left.
- Inside the maze, go right at the first junction and then right again into a dead end; the badge is on top of a stone that looks like a box.
If you are struggling, a 100% video guide is included under Pup Treat Master.
![]() ![]() Get all pup treats and collectables for Rescue Mission “Save Mandy” |
Save Mandy is the sixth level of the game. It takes place at/in a volcano. The level involves quite a few minigames, and a total of 750 pup treats. This is another level where you start out in a three lane Skye section containing 250 treats. The remaining 500 are scattered throughout the main level. This one has a lot of hidden ledges, some of which can only be accessed using geysers. Two are hidden immediately behind a pillar next to a geyser shortly after switching to Everest, though the camera often will spin around when you get close for a better view.
The badges are as follows:
- As soon as you finish the Skye flying section, stick to the left side of the path and climb some rocks.
- After destroying the first giant rock blocking the path, ride the first geyser to an upper ledge for the badge.
- Just before the second flaming bridge, on a ledge high up to the left accessed by geyser.
If you are struggling, a 100% video guide is included under Pup Treat Master.
![]() ![]() Get all pup treats and collectables for Rescue Mission “Runaway Robot” |
Runaway Robot is the seventh and final level of the game. It takes place in the same garden as “Find Chickaletta”, with a slightly different layout. Once again, there are only 150 pup treats, and all of them are pretty much out in the open, though some are above the furniture in the garden. Just make sure to collect everything before you rescue the fourth civilian.
The badges are as follows:
- On top of a garbage can immediately up and to the right of where you spawn.
- On the sidewalk at the very top left corner of the area.
- In the upper right area, next to one of the civilians you have to guide to safety.
If you are strugling, a 100% video guide is included under Pup Treat Master.
![]() ![]() Play the “Pup Pup Boogie” minigame |
Pup Pup Boogie is the first minigame you will unlock. It is basically a simplified version of Dance Dance Revolution, where you have to move the left control stick in the correct direction or hit a button when the symbol enters the green bar atop the screen. The game will last for 60 seconds. You can receive up to 250 pup treats for a successful run, but the game doesn’t specify what score you need to get all the treats, or if the only requirement is to beat your opponent. If it is a score requirement, it is no higher than 500 points. Once you finish one round of this minigame, you will get the trophy.
![]() ![]() Play the “Mr. Porter’s Feast” minigame |
Mr. Porter’s Feast is the second minigame you will unlock. On this minigame, you will have two minutes to collect 30 pieces of fruit scattered around a small playable area, complete with bouncy table umbrellas and a building to climb. This minigame has three difficulty levels, each of which will grant 250 pup treats upon successful completion, for a total of 750. The amount of time you take doesn’t matter, simply getting all the fruits before the time runs out will grant you the full reward. On each level, the fruits will be in different places. On the third level, there will only be 11 to collect, but they will be a bit tougher to find. Upon completing the first level of this minigame, you will get the trophy.
![]() ![]() Play the “Jump rope” minigame |
Jump Rope is the fifth minigame you will unlock. It is another minigame that has three difficulty levels, each of which will grant 250 pup treats with a high enough score, for a total of 750. The game is simple, just hit to jump over the rope as it swings toward you. It is usually best to jump just after the rope begins its descent. Simply complete one round on any difficulty to get the trophy.
Unfortunately the game doesn’t tell you what scores are needed to get all 250 pup treats on each stage. A general rule of thumb would be to get 40-50 points on each level, this should guarantee that you get all the pup treats, though the required score may be lower.
![]() ![]() Achieve 10 consecutive jumps in “Jump rope” minigame |
While playing the Jump Rope minigame, you will get more points at the end by getting long jump combos. For this trophy, you have to jump the rope ten consecutive times without failing. While there is a good chance you will get at least a 10 jump combo on every difficulty level, this is easiest to do on the first level, as the rope moves at a constant, slow pace the entire time.
![]() ![]() Complete the “Obstacle Course” minigame the first time |
The Obstacle Course is the fourth minigame you will unlock. In this game, you will have to run through an obstacle course consisting of jumps, tunnels, and bouncy pads, all while hitting yellow checkpoints. This minigame has three levels, with the courses becoming a little bit harder each time. You will have 60 seconds to clear each level. Successfully clearing a level for the first time will give you 250 pup treats for a total of 750. Simply complete the first level of the Obstacle Course to get this trophy.
![]() ![]() Complete the “Obstacle Course” minigame in 45 seconds or less |
For this trophy, you will need to complete any of the three Obstacle Course levels in 45 seconds or less, meaning 15 seconds are left on the clock. This trophy is extremely easy and will probably come naturally for most players on all three courses, though the easiest course is the first one.
![]() ![]() Complete the “Take to the Skye!” minigame the first time |
Take To The Skye is the sixth minigame you will unlock. This minigame is a repeat of the four Skye sections from the main storyline. This trophy will unlock upon completion of the first level of the minigame. However, you will have to complete all four levels while finding all the pup treats for Pup Treat Master.
![]() ![]() Get all the pup treats in every “Take to the Skye!” minigame |
The Take To The Skye minigame has four separate levels, each of which contains 250 pup treats, for a total of 1000. This trophy is actually quite easy. You can try to play the levels legitimately, but if you are struggling with any of them, there is a very easy way to finish each level. You can simply sit in one of the three “lanes” during the minigame without moving and you will collect all the treats in that lane. Then, replay the minigame two more times in the other two lanes. After three runs, you will have all the treats for that level. Do this for all four levels and you will get the trophy.
![]() ![]() Complete the “Everest’s Snowy Adventure” minigame the first time |
Everest’s Snowy Adventure is the third minigame you will unlock. This is basically a repeat of the first part of the second mission of the game where you control Everest on a snow plow. To get this trophy, you simply have to complete the minigame for the first time. However, it contains 250 pup treats. You don’t have to get all the treats in a single run. If you are struggling, refer to Pup Treat Master for a guide on how to get all the treats in this minigame.
![]() ![]() Complete the “Dive In with Zuma” minigame the first time |
Dive in with Zuma is the seventh and final minigame you will unlock. This minigame plays more like a traditional level, with the player taking control of Zuma in an attempt to locate three items while swimming and avoiding some enemies. Simply completing the minigame will unlock this trophy, but you will need to find all 250 pup treats as part of Pup Treat Master.
![]() ![]() Unlock all the character collectables |
See Pup Treat Master for more information about the collectibles.
![]() ![]() Unlock all the location collectables |
See Pup Treat Master for more information about the collectibles.
![]() ![]() Unlock all the animal collectables |
See Pup Treat Master for more information about the collectibles.
![]() ![]() Get every collectable in the game |
This trophy will be unlocked by finding all 7250 pup treats in the game, as well as the 21 badges. Each level contains 3 badges and a varying number of pup treats, with the remaining treats coming from minigames.
See Pup Treat Master for more information about the pup treats, and the individual level based trophies for more information about the badges.
![]() ![]() Get all the pup treats |
This is likely to be one of the final trophies you will get, as it is earned by collecting all 7250 pup treats in the game. This is a somewhat time consuming task, as it is basically the 100% requirement for the game. Below, you will find a breakdown of the treats that can be earned in each section of the game. 3250 of the treats will be collected within the story missions, while the remaining 4000 will be found in the minigames.
Level | Treats |
---|---|
The Meteor | 250 |
Jake’s Resort | 500 (250 in each section) |
Find Chickaletta | 150 |
Jake’s Mountain | 850 (250 in the Skye section, 600 in the second) |
Save Carlos | 600 |
Save Mandy | 750 (250 in the Skye section, 500 in the ground section) |
Runaway Robot | 150 |
Minigame: Pup Pup Boogie | 250 (complete the minigame with a decent score) |
Minigame: Mr. Porter’s Feast | 750 (250 for each of the three levels of the minigame) |
Minigame: Everest’s Snowy Adventure | 250 |
Minigame: The Obstacle Course | 750 (250 for each of the three levels of the minigame) |
Minigame: Jump Rope | 750 (250 for each of the three levels of the minigame) |
Minigame: Take To The Skye | 1000 (250 for each of the four levels of the minigame) |
Minigame: Dive In With Zuma | 250 |
Most of the treats in each level are found along the main path or on slight side paths. Some are collected by using the abilities of the different pups on interactable objects, such as breaking rocks. You will also need to complete every level of every minigame, as they all contain treats. You don’t have to get all treats on any level in a single run. If you have to replay a level, any treats you already collected will be a blue bone hologram instead of a normal treat symbol. If you are having any trouble with any of the levels and minigames, two video guides, one with commentary and one without, have been included below.
Full Game 100% Longplay
Credit to WishingTikal for the video.
Full Platinum Run
Credit to ZPTV123 for the video.
![]() ![]() Complete the game |
This trophy will automatically unlock upon completion of the seventh and final story mission “Runaway Robot“. See Robot Out of Control for more information about the final mission.
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