Estimated time to 100%: 1 Hour.
Missable trophies: 1.
Ashes In The Maw
Glitched trophies: None.
Difficulty related: None.
Welcome to the Little Nightmares: The Hideaway DLC Trophy Guide!
In the second piece of DLC content, you continue the boys’ journey, as he finds help from the Nomes on The Maw.
Step 1: Complete the story while getting everything
This DLC, just like the last, will only take you one step to do. If you get it all done in one simple run, it will only take an hour! So long as you don’t get stuck on puzzles. So by the end, you’ll have another easy DLC done, and it’ll be onto the next!
You’ll be earning these trophies:
End In Sight
Is Anybody Out There?
Ashes In The Maw
|End in Sight
The final stretch will be largely uneventful
After you finish this chapter, the trophy is yours. This chapter relies heavily on finding and helping Nomes, which in turn help you to solve puzzles! There’s only two parts that you have to worry about monsters. The biggest part is in the dark room where you get a fuse. Just try to sneak across the bottom of the screen, and be cautious. Hold L2 to crouch past the monster, and don’t run, or you’ll be caught easily!
|Is Anybody Out There?
I wish I could visit you there.
Just like with the previous DLC, the collectibles here are messages in bottles, and there are five of them to collect. Once you get them all, this trophy is yours!
Refer to the link below for a text guide of them all!
|Ashes in The Maw
Are you proud of yourself?
This one is very very long. So Eventually you’ll reach a giant furnace. Once you get enough lumps of coal in it, a door on your right will open, and a ladder on your left will fall. Go up the ladder, and go up as high as you can. Now you’ll be in a small room. Near the bottom right are some floorboards that sink when you step on them. Keep jumping until they fall. Now you’ll see a monster and you’ll be in a workshop. On the far left of the area is a crank that opens a door. In the first room, you have to press a button so the monster doesn’t hear you open the crank. Once you do, jump down the new hole.
Now you go right and jump up on a bench and jump repeatedly to make the Nome fall. Then take him to the left and throw him at the ladder. Climb the ladder and hop over the mine cart and pull the lever to make the cart fall. Once you get back down to safety, push the cart to the left. Hop on the cart, and hop on the crates to go through the hole in the wall. How you hop in the pit, and rescue the Nome. Get the Nome back up to safety and then pull the lever so you can start the conveyor belt. Use the momentum to get across the gap and pull the next lever. Rescue the next Nome then go all the way back to the right and you’ll hit a door.
To the bottom of the door is a lever. Pull it. Now with the help of three Nomes, PULL, don’t push, the minecart to the right as far as you can. You’ll hit a door panel on the floor. Now make your way back to the wooden Workshop where you saw the monster. On the desk is a wooden Nome. Take the Nome to the floor panel doors you saw at the end of the mine cart, and put it on them. Once you get back to the furnace room again, grab the rope just below you to get down to safety, go to the left, pull the lever to drop the wooden Nome down, and carry it to the furnace, and toss it in and finally get this long trophy! Yay!