Trophy Roadmap:
Difficulty: 1/10
Estimated time to platinum: 20/30 Mins
Trophies: 16. 1 /
10 /
5.
Missable trophies: None
Glitched trophies: None
Difficulty related: None
Playthrough: 2
Introduction:
Welcome to the Dull Grey Trophy Guide!
Decide the future of Kir and help him find happiness in this minimalistic visual novel developed by Provodnik Games.
Roadmap:
Step 1: Son Playthrough
The whole game is based on 2 choices and a secret third one. This step is the most tedious as you need to always wait for a while to make the third dialogue option pop.
Despite that, it will be the most proficient in terms of trophies if you follow the walkthrough below as at the end you should be at 68% of the total trophies.
You’ll be earning these trophies: “I don’t know”
Priest
Cybernetician
Conjurer
Hacker
Insectologist
Foreign intel. agent
Revolutionary
Step 2: Lamplighter & Tallyman Playthrough
This step is easy and faster than the previous one. Keep picking up the Lamplighter dialogue option every time you can and reload the game to get the other ending. Once you finish the game, reload the game to get the 2 Tallyman endings and the platinum trophy as well. (Check the trophy walkthrough down below for further details).
During this step you’ll earn these trophies: Unhappy lamplighter
Happy lamplighter
First doubts
Long Conversation
Unhappy tallyman
Happy tallyman
All the ways
Dull Grey Platinum
Video Walkthrough
In this section of the guide, you can find a fantastic video walkthrough provided by EssTee. The video exactly follows the Text walkthrough you can find in the related section down below:
Text Walkthrough
Before starting the game, remember you can skip all cutscenes and all the dialogues by holding the button for the cutscenes, and by quickly tapping the
button for the dialogues.
Son Playthrough
To begin with this playthrough, you need to keep in mind that every time the game puts you in front of a choice, you need to wait around 30 seconds to make a third option pop.
Below you can find a detailed step-by-step guide of every choice you need to make.
– Start a new game;
– “Son: I don’t know” ( “I don’t know”);
– “Son: I don’t know”;
– “Son: we don’t know yet”;
– “Son: I don’t know”;
– “Son: I don’t know”;
– “Son: I don’t know”;
– “Son: we don’t know”;
– “Son: I don’t know”;
– “Son: priest”;
– “Son: yes” ( Priest);
– Go back to the main menu and select “Continue“;
– “Son: cybernetician”;
– “Son: yes” ( Cybernetician);
– Go back to the main menu and select “Continue“;
– “Son: conjurer”;
– “Son: yes” ( Conjurer);
– Go back to the main menu and select “Continue“;
– “Son: hacker”;
– “Son: yes” ( Hacker);
– Go back to the main menu and select “Continue“;
– “Son: insectologist”;
– “Son: yes” ( Insectologist);
– Go back to the main menu and select “Continue“;
– “Son: foreign intel. agent”;
– “Son: yes” ( Foreign intel. agent);
– Go back to the main menu and select “Continue“;
– “Son: revolutionary”;
– “Son: yes” ( Revolutionary);
– Quit to the main menu once you have got the last trophy.
Lamplighter & Tallyman Playthrough
To begin with this playthrough, you need to keep in mind that every time the game puts you in front of a choice, you need to mostly choose the Lamplighter option.
You will also go for the First doubts and
Long conversation trophies. Furthermore, you will unlock the
All the ways trophy and, finally, the platinum.
Below you can find a detailed step-by-step guide of every choice you need to make.
– Start a new game;
– “Mother: lamplighter”;
– “Mother: lamplighter”;
– “Mother: lamplighter”;
– “Mother: lamplighter”;
– “Mother: lamplighter”;
– “Mother: lamplighter”;
– “Mother: lamplighter”;
– “Mother: lamplighter”;
– “Mother: lamplighter”;
– “Mother: yes” ( Unhappy lamplighter);
– Go back to the main menu and select “Continue“;
– Wait for the third option to pop “Son: I don’t know”;
– “Son: lamplighter” ( Happy lamplighter);
– Quit to the main menu once you have got the last trophy.
– From the main menu select “Continue“;
– “Mother: Tallyman”;
– “Mother: no”
– “Mother; Tallyman”;
– “Mother: is there any other way?” (First doubts);
– “Mother: Tallyman”;
– “Mother: no”
– Keep selecting “Mother: Tallyman” and “Mother: no” until the Long conversation trophy pop;
– “Mother: yes” ( Unhappy tallyman);
– Go back to the main menu and select “Continue“;
– Wait for the third option to pop “Son: I don’t know”;
– “Son: Tallyman” ( Happy tallyman;
All the ways;
Dull Grey Platinum).
Trophy Guide
![]() ![]() Good job! Completed all tasks! |
![]() ![]() Make Kir an unhappy lamplighter. |
While doing the lamplighter playthrough, you will eventually reach the navigator, and here he will ask you what profession you have chosen between the lamplighter and the tallyman.
Choose “Mother: lamplighter” and confirm your choice by selecting “Mother: yes” to make the trophy pop.
![]() ![]() Make Kir a happy lamplighter. |
While doing the lamplighter playthrough, you will eventually reach the navigator, and here he will ask you what profession you have chosen between the lamplighter and the tallyman.
Wait for a while to make the third dialogue option and choose it (“Son: I don’t know). Then choose “Son: lamplighter” to make the trophy pop.
![]() ![]() Make Kir an unhappy tallyman. |
While doing the tallyman playthrough, you will eventually reach the navigator, and here he will ask you what profession you have chosen between the lamplighter and the tallyman.
Choose “Mother: tallyman” and confirm your choice by selecting “Mother: yes” to make the trophy pop.
![]() ![]() Make Kir a happy tallyman |
While doing the tallyman playthrough, you will eventually reach the navigator, and here he will ask you what profession you have chosen between the lamplighter and the tallyman.
Wait for a while to make the third dialogue option and choose it (“Son: I don’t know). Then choose “Son: tallyman” to make the trophy pop.
![]() ![]() Let Kir speak for himself. |
This trophy can be done every time you have to choose between a dialogue option. The only thing you have to do is to wait for a little before picking up one of the two dialogue options. Doing so will make a third dialogue option pop. Choose it and the trophy will unlock right after.
![]() ![]() Guide Kir to the path of a priest. |
While going for the son playthrough, you will eventually reach the navigator. Here he will ask you which path do you want to choose and you will have a list of 7 dialogue options.
For this trophy, you need to select the “Son: priest” option and confirm your choice by selecting the “Son: yes” option right after.
![]() ![]() Guide Kir to the path of a cybernetician. |
While going for the son playthrough, you will eventually reach the navigator. Here he will ask you which path do you want to choose and you will have a list of 7 dialogue options.
For this trophy, you need to select the “Son: cybernetician” option and confirm your choice by selecting the “Son: yes” option right after.
![]() ![]() Guide Kir to the path of a conjurer. |
While going for the son playthrough, you will eventually reach the navigator. Here he will ask you which path do you want to choose and you will have a list of 7 dialogue options.
For this trophy, you need to select the “Son: conjurer” option and confirm your choice by selecting the “Son: yes” option right after.
![]() ![]() Guide Kir to the path of a hacker. |
While going for the son playthrough, you will eventually reach the navigator. Here he will ask you which path do you want to choose and you will have a list of 7 dialogue options.
For this trophy, you need to select the “Son: hacker” option and confirm your choice by selecting the “Son: yes” option right after.
![]() ![]() Guide Kir to the path of a insectologist. |
While going for the son playthrough, you will eventually reach the navigator. Here he will ask you which path do you want to choose and you will have a list of 7 dialogue options.
For this trophy, you need to select the “Son: insectologist” option and confirm your choice by selecting the “Son: yes” option right after.
![]() ![]() Guide Kir to the path of a foreign intel. agent. |
While going for the son playthrough, you will eventually reach the navigator. Here he will ask you which path do you want to choose and you will have a list of 7 dialogue options.
For this trophy, you need to select the “Son: foreign intel. agent” option and confirm your choice by selecting the “Son: yes” option right after.
![]() ![]() Guide Kir to the path of a revolutionary. |
While going for the son playthrough, you will eventually reach the navigator. Here he will ask you which path do you want to choose and you will have a list of 7 dialogue options.
For this trophy, you need to select the “Son: revolutionary” option and confirm your choice by selecting the “Son: yes” option right after.
![]() ![]() Find out all possible destinies of Kir. |
This trophy will pop right after completing all the possible endings of the game. There are 11 endings in total but you can achieve them all in only 3 playthroughs by following the trophy walkthrough above.
![]() ![]() Show perseverance in the conversation with the navigator. |
This trophy can only be done while doing either the lamplighter or tallyman playthroughs.
Once you reach the navigator, he will ask you which profession do you want to do. Keep selecting “Mother: Lamplighter/Tallyman” and “Mother: no” until the trophy pop.
![]() ![]() For the first time doubt the inevitability of unhappiness. |
This trophy can only be done while doing either the lamplighter or tallyman playthroughs.
Once you reach the navigator, he will ask you which profession do you want to do. Choose the one you want but answer “Mother: no” right after. Then choose the other profession and you should see a third dialogue option (“Mother: is there any other way?”). Choose it and the trophy will pop right after.
Thank you for helping us succeed!
Thanks for yet 2 stacks now.